I really liked the spindly look of the Mordheim rat ogre (see augmented rat ogre #4), and I had
a bunch of the models, so I decided to try other spindly combinations. This one uses steam tank pistons for legs, which are kind of neat because
they give it a very asymmetric look, being even more heavy on top and bottom and thin in the middle than the original sculpt. Because of the piston
legs, which are different lengths, I took advantage of the Mystic bases by Micro Art Studio
which have varying heights. I perched him very forward on the base so that I can give him a large warpfire tank backpack or some other accessory
on his rear to make the thinness of his waist even more exaggerated. I also swapped out the warpfire thrower for a different warpfire thrower, and his
claw hand for a different claw hand, just for variation. But I did use the feet from the original Skryre rat ogre model.
Parts list:
Mordheim Skaven Clan Skryre Rat Ogre, GW Part Code: 99061106007, $17.00
Steam tank piston sprue, GW Part Code: 9947020211717, $3.00
Boneripper right arm, GW Part Code: 9947020605502, $3.00
Inquisitor Delphan Gruss Right Claws, GW Part Code: 9947139900708, $2.50
Green stuff (modeling putty), GW Part Code: 99219999005, $8.00
Sculpting tools for gap filling
Pit fighting mutations: These are some possible mutations to use during rat ogre pitfighting, from the GW website.
Piston enhanced tendons: 80 gold
Metal plates: 30 gold
Poison wind generator: 50 gold
Scorpion tail: 50 gold
Razor sharp claws: 25 gold
Reflex chip implant: 60 gold
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